After discussing the revolution of Unreal Engine 5 and the PS5 SSD, Pete Bottomley of White Paper Games intervenes on the pages of GamingBolt to explain that, in his opinion, AMD’s FidelityFX Super Resolution technology will be of fundamental importance in the development of games. indie on nextgen consoles.
The designer currently working on the thriller Conway Disappearance at Dahlia View believes that the most modern upscaling technologies, such as AMD’s FidelityFX or NVIDIA’s DLSS, will be particularly useful for those independent development teams who, net of budget constraints and staff, will want to bring their video games cross-platform without running into optimization problems.
According to Bottomley, thanks to the most advanced upscaling techniques “smaller software houses will have more tools available to create graphically advanced games, and this without having to spend time and resources in programming. Obviously we all want to optimize games as much as possible. , but sometimes small teams have a hard time achieving this, so having extra solutions that simplify those steps will be really helpful. “
Furthermore, as the author of White Paper Games himself points out, the most recent upscaling technologies applied both in the PC gaming field and on consoles such as PlayStation 5 and Xbox Series X / S “also allow already released video games to exploit resources more efficiently. available to them on the same platforms. By doing so, it is possible to raise the bar of the visual sector and extend the time window in which each video game can be graphically considered to be in step with the times “.