Assassin’s Creed Valhalla and the problems of patch 1.4: when will they be solved?

Apparently with the substantial patch 1.4 of Assassin’s Creed Valhalla not only the new contents arrived, but also a new series of problems that in some cases negatively affect the experience of millions of gamers around the world.

The latest update of Assassin’s Creed Valhalla has introduced a lot of new features, among which the Festival of Oskoreia, the new Tombs of the Fallen and more abilities for Eivor stand out. Reports from gamers soon multiplied online and encountered problems while participating in the new activities.

The Ubisoft guys have already collected feedback and outlined an action plan, confirming that the patch 1.4.1 of December will fix the bugs of the Tombs of the Fallen: we talk about the disappearance of the audio at the entrance of the caves, the lack of some sound effects related to artifacts, bugs related to the Vision of Odin and the activation of the animation of the fall of Eivor (with consequent desynchronization) that occurs when saving / loading a game in the Ice Cave or when interacting with objects under the cube.

There are also a number of problems that have already been identified but which still lack a timeline for resolution. They are mainly related to the Feast of Oskoreia and among them are the inability to move the camera when exiting the shop or after accepting an Oskoreia quest, the disappearance of Dag and the consequent inability to complete the quest A Brewing Storm, the unwanted presence of NPCs on race tracks, the disappearance of enemies in the second wave of these Veiled Threats, and the unplanned possibility of purchasing Hel’s scythe twice in Norvid’s shop.

We hope that Ubisoft will solve these problems as soon as possible, also because players are reporting many others that do not appear to be present in the official list provided to us.