Galvanized by the compliments of Cory Barlog for the Demake PS1 of God of War, the youtubers of 64Bits have decided to spend this holiday season in the SNES-style reconstruction of one of the most representative scenes of Bioshock Infinite.
Once again, the famous collective of content creators drew inspiration from the masterpieces of the past to pay homage to one of the most iconic video games of recent years, reimagining its graphics and gameplay mechanics to make them adhere to the playful language and technologies of past consoles.
If in the case of God of War the 64Bits team preferred to look in the direction of the first PlayStation, this time the youtubers have turned their attentions in the direction of the Super Nintendo to ask themselves what BioShock Infinite would have ever looked like if it had been marketed back in 1993.
To reinterpret the first encounter between Booker DeWitt and Elizabeth in a SNES key, the authors of the Demake wisely choose to abandon the first-person view and approach the scene in a creative way, that is, reconstructing everything in the form of a scrolling adventure with a strong platform accent. Obviously there is no lack of references to the great classics of the genre, as the members of the youtuber collective admit, stating that they were inspired by the graphics sector of Clock Tower and the gameplay of Indiana Jones for Super Nintendo.
The guys from 64Bits claim to have at least 6-7 other similar projects in the pipeline, each dedicated to a great video game for PC and modern consoles. In the meantime, let us know with a comment what you think of this Demake, but not before reading our report on the latest rumors regarding BioShock Isolation set in Antarctica in the 90s.