expansion in sight for the Social Strand System

The head of the Publishing division of Kojima Productions, Jay Boor, in his latest speeches to the microphones of GamesIndustry.biz did not limit himself to unveiling the number of copies sold of Death Stranding but announced the arrival of an important news for the launch of the Director’s Cut.

The executive of the independent development house founded and led by Hideo Kojima took the opportunity offered him by the journalists of GI.biz to underline how “the main component of Death Stranding is its Social Strand System, a unique function based on asynchronous multiplayer that allows players to connect with other users around the world through a variety of in-game actions. Director’s Cut will expand this system, but we will be sharing more about it over the next few weeks. “

Behind Boor’s claims, therefore, there could be even bigger surprises than the jump ramps, the support exoskeletons, the Cargo Bots and the catapults for packages already admired in the reveal trailer of Death Stranding Director’s Cut.

The expansion of the Social Strand System remarked by the exponent of Kojima Productions will in fact be unveiled and described in depth by the announcements that will take place between now and the next few weeks. While waiting to find out what surprises the team headed by Kojima-san will reserve for us, we remind you that the Director’s Cut of Death Stranding will be available from 24 September exclusively on PS5.

To the additions mentioned above, the new edition of Hideo Kojima’s visionary sci-fi adventure will include improved gameplay features, new weapons, additional modes, original missions and new areas to explore that will expand the lore and narrative plot of the post story. -apocalyptic lived by the multidimensional emulators of Sam Bridges.