Confirming the intention to leave full ‘expressive freedom’ to the players in God of War: Ragnarok, the Director of the new Sony exclusive has offered some interesting details on the combat system of the title.
In particular, Eric Williams has revealed – during a recent interview – that the second Norse adventure of Kratos will provide the character with a rich collection of shields. Each of these, in addition to obviously offering its own aesthetic style, can boast unique characteristics and abilities. The different defensive values of the tools will allow players to create custom builds for their Kratos.
“I don’t want to offer too many details on this, – Eric Williams said on the subject – but yes, there will be different shields, and they will have different abilities and defensive options. The reason we decided to proceed in this way is that we really want a lot. leave players free to build their own Kratos, in terms of equipment, armor and other such things. “
A certainly interesting change compared to the combat system proposed in the God of War of 2018. The latter in fact provided a single shield, of which it was possible to modify only the aesthetic aspect. A variation that will accompany the introduction of new characters in God of War: Ragnarok, for an experience that aims to differentiate itself at least in part from the previous one.