
With the official announcement of the release date of Death Stranding: Director’s Cut, the curtain has risen on what will be the new contents planned for the PlayStation 5 version of Hideo Kojima’s game.
Regarding the additions compared to the PS4 version, the Kojima Production team is keen to clarify that “the content that we are introducing in Death Stranding Director’s Cut was all made and developed from scratch, after the launch of the original version of Death Stranding. new content has not simply been added, but has been carefully integrated into the main game experience and can be accessed by exploring while playing. ” With this in mind, it was therefore decided to make the PlayStation 4 save data transferable. Users who have already completed the game will also have the option to jump directly to areas where new content and equipment can be discovered.
Below, you will find the details related to the new technical features conceived for Death Stranding: Director’s Cut on PS5:
- Ambient effects rendered through haptic feedback and supporting DualSense’s adaptive triggers;
- 3D Audio Support;
- Almost instant loading times;
- Two playback modes: Performance in 4K with upscale and up to 60 FPS or Fidelity in native 4K, both with HDR and ultra-wide support;
On the content front, Kojima Productions promises “loads of new content and improved gameplay features. We are rolling out more weapons, gear and vehicles, different modes, missions and areas to explore, as well as a more extensive storyline and UI improvements. We will add also new online features including Friend Play and Leaderboards “. Further details, in particular on the narrative component, will be shared later. In the meantime, the presence of all the Half-Life and Cyberpunk 2077 themed additions that characterized the PC version of Death Stranding has also been confirmed.
In closing, we remind you that pre-orders for the Death Stranding: Director’s Cut have already been opened.