Psyonix will switch to Unreal Engine 5, but it’s a long-term project

After some users had already spotted some clues through the software house’s job advertisements, Psyonix has officially confirmed that Rocket League will make the transition to Unreal Engine 5 in the future, the promising next-generation graphics engine designed by Epic Games.

“The marketing department continues to build its team to maintain and expand its ability to support Rocket League’s ongoing initiatives as well as future Psyonix projects including Rocket League: Sideswipe and Rocket League’s move to UE5,” we read in the job posting posted online a few weeks ago. It seems that since then the references to the Unreal Engine 5 have been eliminated, however the senior community manager of Rocket League, Devin Connors, intervened directly to officially confirm the upgrade operation.

“The update of the technology that Rocket League is based on, including the move to UE5, is something we are actively working on. This is a long-term project for us and we will share more details when we are ready to show our players all the Announcements”.

Rocket League updated in August by introducing Western-themed Season 4. We also take this opportunity to inform you that, if you have a PlayStation Plus subscription, you can download a free bundle dedicated to Ratchet & Clank Rift Apart.