what changes compared to the original GTA 3, Vice City and San Andreas?

With the official announcement of GTA Trilogy The Definitive Edition, Rockstar Games has finally unveiled the rumored Remastered versions of GTA 3, Vice City and San Andreas. What will be the novelties that will accompany these updated reissues? How will the graphics change? Will there be gameplay innovations?

On the occasion of the reveal of the new editions of the first, iconic experiences of Grand Theft Auto in 3D, Rockstar has not provided further details on the novelties that will characterize the three blockbusters in the open world but has nevertheless outlined the perimeter of the interventions carried out.

Based on the information pitted by the Big R, we know that GTA The Trilogy The Definitive Edition will include “great graphical improvements and a modernization of the gameplay for all three titles”. The work carried out by the American gaming giant, however, will not change the “classic style and unmistakable atmosphere” of GTA 3, Vice City and San Andreas.

The effort made by Rockstar will therefore focus on the graphics sector, presumably with an enhancement of the animations and a generalized improvement for textures, polygonal models, particle effects and lighting, not to mention the inevitable work of updating the vehicles, the HUD and of the individual elements that will make up the interface.

To heed the most recent leaker advances, all the games in the remastered collection of the first GTA in 3D should adopt a control system borrowed from that of Grand Theft Auto 5 (and GTA Online), but we are waiting to receive a comment from the developers to officially confirm or deny these rumors.

In any case, we know that the launch of GTA Trilogy Definitive Edition is expected by the end of 2021 on PC, PS4, Xbox One, Nintendo Switch, PlayStation 5 and Xbox Series X / S, with arrival in 2022 on iOS and Android mobile systems.